static struct MUI_Palette_Entry ColorEntries[] = { { TEXTPEN ,0x00000000,0x00000000,0x00000000,2 }, { SHINEPEN ,0xffffffff,0xffffffff,0xffffffff,4 }, { SHADOWPEN ,0x00000000,0x00000000,0x00000000,5 }, { FILLPEN ,0x66666666,0x88888888,0xbbbbbbbb,3 }, { FILLTEXTPEN ,0xffffffff,0xffffffff,0xffffffff,6 }, { BACKGROUNDPEN ,0x00000000,0x00000000,0x00000000,7 }, { HIGHLIGHTTEXTPEN,0xffffffff,0xffffffff,0xffffffff,8 }, { BARDETAILPEN ,0x00000000,0x00000000,0x00000000,9 }, { BARBLOCKPEN ,0xffffffff,0xffffffff,0xffffffff,1 }, { BARTRIMPEN ,0x00000000,0x00000000,0x00000000,0 }, { MUIV_Palette_Entry_End,0,0,0,0 }, }; static const char *ColorNames[] = { "Text" , "Bright Edges" , "Dark Edges" , "Active Window Bars" , "Active Window Titles", "Background" , "Important Text" , "Menu Text" , "Menu Background" , "Menu Line" }; po = PaletteObject, MUIA_Palette_Entries, ColorEntries, MUIA_Palette_Names , ColorNames, End;